

I can not reproduce your failure even after having unsubscribed all workshop content and resubscribing all via the button next to your savegame in content manager. When loading your savegame on level load I get 2 popup erros for a) Network Skins which appears to have some issue with the props of Modern Lighting Pack and b) American Road Signs having an "Objext reference not set." error. Clicked them away and after a few seconds the game runs, traffic starts flowing and map is playable. I even have Rush Hour mod enabled with only the events disabled as suggested on the mod description. CITIES SKYLINES TMPE ERROR COULD NOT LOAD TYPE MOD I have seen from your output_log that you run the game on significantly lower specs than I have. With only 8 GB RAM capacity you could easily be on the edge of what is feasible given the vast amount of assets your game attempts to load. The Parklife patch release added I think some 300 new assets which may easily have pushed you beyond your RAM capacity limit. May I suggest you perhaps try the following: CITIES SKYLINES TMPE ERROR COULD NOT LOAD TYPE PATCH

Launch your game and go to Content Manager > Savegames > and next to your savegame click "Enable all" button.

disable "Load enabled assets" (game will not load assets not used and thsu save RAM on load).Enable reports (report will list asstes not used in your city which later will be safe to unsubscribe).For Rush hour disable "Enable random events" and click the "Apply" button.CITIES SKYLINES TMPE ERROR COULD NOT LOAD TYPE PATCH.CITIES SKYLINES TMPE ERROR COULD NOT LOAD TYPE MOD.
